> For the complete documentation index, see [llms.txt](https://metal-box-wiki.gitbook.io/metal-box-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://metal-box-wiki.gitbook.io/metal-box-en/exonium-lab/about-us.md).

# About us

Development Team

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**Exonium Lab** is an independent development team made up of professionals and specialists in diverse areas such as frontend and backend web development, 3D modeling, retopology, UV'S work, polygon reduction, rigging, 3D animation, environment design, conceptual designs and illustrations, graphic design, Unity 3D development, programming, blockchain development, process and project planning and development, and related administrative tasks.
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## DEVELOPMENT LEADERS

## Josué D. Garcia O.

CEO and Co-Founder—  :e-mail: <exoniumlab@gmail.com>&#x20;

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**Certified Computer Engineer**, with 10 years of experience, his role is fundamental to the team, as he is the author of the project, coordinates and organizes the team effectively, has proven to be a very competent blockchain economics analyst and despite not having a certification, continues to acquire knowledge and experience empirically over time, also performs administrative functions such as human resources, accounting, logistics, infrastructure management, IT management and data science.&#x20;

Its mission is to create one of the best **NFT** games, and its vision is to form a development company with different **NFT** titles based on the same universe.
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## Marcos Somaza

Development Analyst and Co-Founder

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**Certified Computer Engineer**, with extensive experience of approximately 5 years in IT, co-creator of the gameplay of the project, systems analyst, has a good command of the English language, despite having short experience in the world of cryptocurrencies, can perform analytical deployments on any topic related to the project, performs support and administrative functions.
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## Danilo Giardina

CCO - Operational Process Management and Unity Lead Developer

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Freelance programmer, he has worked on a variety of multiplayer video games, web games, and VR simulators, he is also a Unity instructor for 10 years, and he has taught at several universities in person and several online courses at different universities. He studied System Analyst at Champagnat University in San Rafael (2011-2015).
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## Jesús Ferrer "Feeryus"

Conceptual Artist and Illustrator — IG: @feeryus.art&#x20;

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**Bachelor in Graphic Design and illustrator**, with more than 11 years of proven experience in different media, both editorial and advertising, always taking fantasy as the main reference, he is responsible for the creation of the conceptual arts in the project and at the same time serve as support in the graphic area contributing with his knowledge of it.
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## Alexis Mendoza

Head of 3D Modelers and Artists

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**3D generalist**, lover of design, editing, and art, with more than 5 years of experience in the area of 3D design. His role within this project is to make use of his skills as a designer for the creation of armor, props, assets, or other 3D material required in video game environments.
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